 Code Complete: A Practical Handbook of Software Construction Author: Steve McConnell Manufacturer: Microsoft Press ListPrice: $49.99 Offer: $31.49
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 Real-Time Rendering, Third Edition Author: Tomas Akenine-Moller Manufacturer: AK Peters ListPrice: $89.00 Offer: $71.20
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 3D Math Primer for Graphics and Game Development (Wordware Game Math Library) Author: Fletcher Dunn Manufacturer: Wordware Publishing, Inc. ListPrice: $49.95 Offer: $32.97
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 Game Physics (Interactive 3d Technology Series) Author: David H. Eberly Manufacturer: Morgan Kaufmann ListPrice: $88.95 Offer: $71.16
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 Physically Based Rendering : From Theory to Implementation (The Morgan Kaufmann Series in Interactive 3D Technology) (The Interactive 3d Technology Series) Author: MATT PHARR Manufacturer: Morgan Kaufmann ListPrice: $88.95 Offer: $74.36
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 OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition) (OpenGL) Author: OpenGL Architecture Review Board Manufacturer: Addison-Wesley Professional ListPrice: $59.99 Offer: $53.99
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 Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology) Author: Christer Ericson Manufacturer: Morgan Kaufmann ListPrice: $78.95 Offer: $63.16
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 Programming Game AI by Example Author: Mat Buckland Manufacturer: Wordware Publishing, Inc. ListPrice: $49.95 Offer: $32.97
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 Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology) Author: Ian Millington Manufacturer: Morgan Kaufmann ListPrice: $49.95 Offer: $32.97
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 Real-Time Rendering (2nd Edition) Author: Tomas Moller Manufacturer: AK Peters, Ltd. ListPrice: $69.00 Offer: $55.20
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 Physics Based Animation (Graphics Series) Author: Kenny Erleben Manufacturer: Charles River Media ListPrice: $69.95 Offer: $44.07
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 GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation (Gpu Gems) Author: Matt Pharr Manufacturer: Addison-Wesley Professional ListPrice: $69.99 Offer: $55.99
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 Game Programming Gems 5 (Game Programming Gems Series) Author: Kim Pallister Manufacturer: Charles River Media ListPrice: $69.95 Offer: $48.97
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 Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series) Author: Eric Lengyel Manufacturer: Charles River Media ListPrice: $49.95 Offer: $32.97
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 Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology) Author: Ian Millington Manufacturer: Morgan Kaufmann ListPrice: $75.95 Offer: $60.76
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 Game Programming Gems 6 (Book & CD-ROM) (Game Development Series) Author: Mike Dickheiser Manufacturer: Charles River Media ListPrice: $69.95 Offer: $48.97
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 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic (The Morgan Kaufmann Series in Interactive 3D Technology) Author: David H. Eberly Manufacturer: Morgan Kaufmann ListPrice: $78.95 Offer: $63.16
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 3D Game Engine Design, Second Edition: A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology) Author: David H. Eberly Manufacturer: Morgan Kaufmann ListPrice: $75.95 Offer: $60.76
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 ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) Author: Wolfgang Engel Manufacturer: Charles River Media ListPrice: $59.95 Offer: $37.77
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 Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) Author: Tom McReynolds Manufacturer: Morgan Kaufmann ListPrice: $78.95 Offer: $63.16
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 Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library) Author: Frank D. Luna Manufacturer: Wordware Publishing Inc. ListPrice: $49.95 Offer: $36.46
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 Programming Vertex & Pixel Shaders (Programming Series) Author: Wolfgang Engel Manufacturer: Charles River Media ListPrice: $49.95
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 Collision Detection in Interactive 3D Environments (The Morgan Kaufmann Series in Interactive 3D Technology) Author: Gino van den Bergen Manufacturer: Morgan Kaufmann ListPrice: $73.95 Offer: $66.40
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